{
	"Contents": [
		{
			"File": "../../../Engine/Plugins/Marketplace/FileSDK/FileSDK.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 16,
				"VersionName": "1.16",
				"FriendlyName": "Blueprint FileSDK",
				"Description": "A simple plugin to interact with files and folders within blueprints.",
				"Category": "Code Plugins",
				"CreatedBy": "Incanta Games",
				"CreatedByURL": "https://incanta.games",
				"DocsURL": "https://wiki.incanta.games/plugins/filesdk",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/4f737815666c4e7dabf2043fb55a8419",
				"SupportURL": "https://discord.gg/cDcP3rBBUc",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "FileSDK",
						"Type": "Runtime",
						"LoadingPhase": "PreLoadingScreen",
						"WhitelistPlatforms": [
							"Win64",
							"Win32",
							"Mac",
							"Linux",
							"LinuxAArch64"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/LowEntryExtStdLib/LowEntryExtStdLib.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 74,
				"VersionName": "4.27.0 r2",
				"FriendlyName": "Low Entry - Extended Standard Library",
				"Description": "The Extended Standard Library plugin provides you with blueprints that add a lot of functionality and improvements to the blueprint scripting language.",
				"Category": "Low Entry.Plugins",
				"CreatedBy": "Low Entry",
				"CreatedByURL": "https://lowentry.com",
				"DocsURL": "",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/846c2ad08f164f45b0335ecebf85361e",
				"SupportURL": "",
				"EngineVersion": "4.27.0",
				"CanContainContent": true,
				"Installed": true,
				"Modules": [
					{
						"Name": "LowEntryExtendedStandardLibrary",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "LowEntryExtendedStandardLibraryEditor",
						"Type": "UncookedOnly",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/victory/VictoryBPLibrary.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Victory Plugin",
				"Description": "120+ Custom Blueprint Nodes For You! <3 Rama",
				"Category": "Rama",
				"CreatedBy": "Rama",
				"CreatedByURL": "http://www.ue4code.com",
				"DocsURL": "http://www.ue4code.com",
				"MarketplaceURL": "http://www.ue4code.com",
				"SupportURL": "http://www.ue4code.com",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "VictoryBPLibrary",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault",
						"WhitelistPlatforms": [
							"Win64",
							"Win32"
						]
					}
				],
				"Plugins": [
					{
						"Name": "ApexDestruction",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/ApexDestruction/ApexDestruction.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Apex Destruction",
				"Description": "APEX implementation of destruction",
				"Category": "Physics",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "ApexDestruction",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault",
						"BlacklistPlatforms": [
							"HoloLens"
						]
					},
					{
						"Name": "ApexDestructionEditor",
						"Type": "UncookedOnly",
						"LoadingPhase": "PreDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/AudioSynesthesia/AudioSynesthesia.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Audio Synesthesia",
				"Description": "A variety of offline analyzers for integrating exposing extracted audio metadata to blueprints.",
				"Category": "Audio",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": true,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "AudioSynesthesiaCore",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "AudioSynesthesia",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "AudioSynesthesiaEditor",
						"Type": "Editor",
						"LoadingPhase": "PostDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Web Browser",
				"Description": "Allows the user to create a Web Browser Widget",
				"Category": "Widgets",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": true,
				"Modules": [
					{
						"Name": "WebBrowserWidget",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault",
						"WhitelistPlatforms": [
							"Win64",
							"Win32",
							"Mac",
							"Linux",
							"Android",
							"IOS",
							"PS4"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/RuntimeAudioImporter/RuntimeAudioImporter.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Runtime Audio Importer",
				"Description": "Runtime Audio Importer is a plugin for importing audio of various formats at runtime, including MP3, WAV, FLAC, OGG Vorbis, OGG Opus, BINK, and RAW (int8, uint8, int16, uint16, int32, uint32, float32).",
				"Category": "Audio",
				"CreatedBy": "Georgy Treshchev",
				"CreatedByURL": "https://georgy.dev/",
				"DocsURL": "https://docs.georgy.dev/runtime-audio-importer/overview",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/81fd278e318e4235a028d3fdf46bf036",
				"SupportURL": "https://georgy.dev/",
				"EngineVersion": "4.27.0",
				"CanContainContent": true,
				"Installed": true,
				"Modules": [
					{
						"Name": "RuntimeAudioImporter",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "RuntimeAudioImporterEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/RuntimeFilesDownloader/RuntimeFilesDownloader.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "RuntimeFilesDownloader",
				"Description": "Runtime Files Downloader is an open-source plugin for downloading files over HTTP / HTTPS at runtime.",
				"Category": "Code Plugins",
				"CreatedBy": "Georgy Treshchev",
				"CreatedByURL": "https://github.com/gtreshchev",
				"DocsURL": "https://github.com/gtreshchev/RuntimeFilesDownloader/wiki",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/e7e6df6d6e9c46f0ae35163eab67ff9a",
				"SupportURL": "https://telegram.me/gtreshchev",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "RuntimeFilesDownloader",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/RealTimeImport/RealTimeImport.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 325,
				"VersionName": "3.25",
				"FriendlyName": "RealTimeImport",
				"Description": "",
				"Category": "Importers",
				"CreatedBy": "Socke",
				"CreatedByURL": "",
				"DocsURL": "http://virtualbird.de/ue4Doku/RealTimeImport/",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/5625d7b404e44200bb2f9cdb7dcf1c6a",
				"SupportURL": "mailto:unrealmarketplace@virtualbird.de",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "RealTimeImport",
						"Type": "Runtime",
						"LoadingPhase": "PreLoadingScreen",
						"WhitelistPlatforms": [
							"Win64",
							"Win32",
							"Mac",
							"Linux",
							"Android",
							"IOS"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/CapsuleTraceRotation/CapsuleTraceRotation.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "CapsuleTraceRotation",
				"Description": "Adds rotation to capsule trace functions.",
				"Category": "Blueprints",
				"CreatedBy": "Revilian",
				"CreatedByURL": "",
				"DocsURL": "",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/1abd5424c39d426c81068388a39a61c3",
				"SupportURL": "mailto:revilian.games@gmail.com",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "CapsuleTraceRotation",
						"Type": "Runtime",
						"LoadingPhase": "PreLoadingScreen",
						"WhitelistPlatforms": [
							"Win64",
							"Win32",
							"Mac",
							"Linux",
							"Android",
							"IOS",
							"XboxOne",
							"PS4"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/SoundUtilities/SoundUtilities.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Sound Utilities",
				"Description": "A variety of BP functions, objects, and utilities for audio with UE4.",
				"Category": "Audio",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": true,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "SoundUtilities",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					},
					{
						"Name": "SoundUtilitiesEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Media/MfMedia/MfMedia.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Media Foundation Media Player",
				"Description": "Implements a media player using the Microsoft Media Foundation framework. Requires Xbox One or Windows 7 and higher.",
				"Category": "Media Players",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "https://forums.unrealengine.com/showthread.php?46879-Media-Framework-Documentation-for-4-5-Preview",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "MfMedia",
						"Type": "RuntimeNoCommandlet",
						"LoadingPhase": "PreLoadingScreen",
						"WhitelistPlatforms": [
							"XboxOne",
							"HoloLens"
						]
					},
					{
						"Name": "MfMediaEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					},
					{
						"Name": "MfMediaFactory",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					},
					{
						"Name": "MfMediaFactory",
						"Type": "RuntimeNoCommandlet",
						"LoadingPhase": "PostEngineInit",
						"WhitelistPlatforms": [
							"XboxOne",
							"HoloLens",
							"Win32",
							"Win64"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/VisualStudioTools/VisualStudioTools.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "2.0",
				"FriendlyName": "Visual Studio Integration Tools",
				"Description": "Enables integration with Visual Studio IDE.",
				"Category": "Programming",
				"CreatedBy": "Microsoft",
				"CreatedByURL": "http://www.microsoft.com",
				"DocsURL": "",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/362651520df94e4fa65492dbcba44ae2",
				"SupportURL": "https://developercommunity.visualstudio.com/",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"SupportedTargetPlatforms": [
					"Win64"
				],
				"Modules": [
					{
						"Name": "VisualStudioTools",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/BlueprintFileUtils/BlueprintFileUtils.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Blueprint File Utilities",
				"Description": "A blueprint libarary that enables low level file operations such as Move, Copy, Delete, Find",
				"Category": "Blueprints",
				"CreatedBy": "",
				"CreatedByURL": "",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": true,
				"Modules": [
					{
						"Name": "BlueprintFileUtils",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Experimental/Water/Water.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "0.1",
				"FriendlyName": "Water",
				"Description": "Full suite of water tools and rendering techniques to easily add oceans, river, lakes or custom water bodies that carve landscape and interacts with gameplay",
				"Category": "Water",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": true,
				"IsExperimentalVersion": true,
				"Modules": [
					{
						"Name": "Water",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit"
					},
					{
						"Name": "WaterEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					}
				],
				"Plugins": [
					{
						"Name": "Landmass",
						"Enabled": true
					},
					{
						"Name": "Niagara",
						"Enabled": true
					},
					{
						"Name": "GeometryProcessing",
						"Enabled": true
					},
					{
						"Name": "BlueprintMaterialTextureNodes",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Experimental/Landmass/Landmass.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Landmass",
				"Description": "",
				"Category": "Other",
				"CreatedBy": "Epic Games",
				"CreatedByURL": "",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"CanContainContent": true,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "Landmass",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					},
					{
						"Name": "LandmassEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/FX/Niagara/Niagara.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Niagara",
				"Description": "Niagara effect systems.",
				"Category": "FX",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": true,
				"Modules": [
					{
						"Name": "NiagaraCore",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "Niagara",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "NiagaraAnimNotifies",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "NiagaraShader",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit"
					},
					{
						"Name": "NiagaraVertexFactories",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit"
					},
					{
						"Name": "NiagaraEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					},
					{
						"Name": "NiagaraEditorWidgets",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				],
				"Plugins": [
					{
						"Name": "PythonScriptPlugin",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Experimental/PythonScriptPlugin/PythonScriptPlugin.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Python Editor Script Plugin",
				"Description": "Python integration for the UE4 editor.",
				"Category": "Scripting",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "https://docs.unrealengine.com/en-US/Engine/Editor/ScriptingAndAutomation/Python/index.html",
				"MarketplaceURL": "",
				"SupportURL": "https://forums.unrealengine.com/",
				"EnabledByDefault": false,
				"CanContainContent": true,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "PythonScriptPluginPreload",
						"Type": "Runtime",
						"LoadingPhase": "EarliestPossible"
					},
					{
						"Name": "PythonScriptPlugin",
						"Type": "UncookedOnly",
						"LoadingPhase": "PreDefault"
					}
				],
				"Plugins": [
					{
						"Name": "ContentBrowserFileDataSource",
						"Enabled": true,
						"WhitelistTargets": [
							"Editor"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Experimental/GeometryProcessing/GeometryProcessing.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "0.1",
				"FriendlyName": "Geometry Processing",
				"Description": "Data Structures and Algorithms for Processing 2D and 3D Geometry",
				"Category": "Geometry",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"CanContainContent": true,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "GeometricObjects",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					},
					{
						"Name": "GeometryAlgorithms",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					},
					{
						"Name": "DynamicMesh",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					},
					{
						"Name": "MeshConversion",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Editor/BlueprintMaterialTextureNodes/BlueprintMaterialTextureNodes.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Blueprint Material and Texture Nodes",
				"Description": "Adds blueprint editor-only nodes for reading textures and render targets as well as creating and modifiying Material Instance Constants",
				"Category": "Blueprints",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "BlueprintMaterialTextureNodes",
						"Type": "UncookedOnly",
						"LoadingPhase": "PreLoadingScreen"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "0.1",
				"FriendlyName": "Code Editor",
				"Description": "[EXPERIMENTAL] Allows editing of code from within the Unreal editor",
				"Category": "Programming",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "CodeEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Experimental/CodeView/CodeView.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Code View",
				"Description": "Provides an in-editor code view of game classes and structures with direct IDE accessibility",
				"Category": "Programming",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "CodeView",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Experimental/ControlRig/ControlRig.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Control Rig",
				"Description": "Framework for animation driven by user controls.",
				"Category": "Animation",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": true,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "ControlRig",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "ControlRigDeveloper",
						"Type": "UncookedOnly",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "ControlRigEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					}
				],
				"Plugins": [
					{
						"Name": "LevelSequenceEditor",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Level Sequence Editor",
				"Description": "Content Editor for LevelSequence Assets.",
				"Category": "Editor",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "LevelSequenceEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/LowEntryEncryption/LowEntryEncryption.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 29,
				"VersionName": "4.27.0 r0",
				"FriendlyName": "Low Entry - Encryption",
				"Description": "The Encryption plugin provides you with blueprints to encrypt bytes, so they can safely be stored or send across the network.",
				"Category": "Low Entry.Plugins",
				"CreatedBy": "Low Entry",
				"CreatedByURL": "https://lowentry.com",
				"DocsURL": "",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/93647fb26bd14898b7ea63d4eefbf33a",
				"SupportURL": "",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "LowEntryEncryption",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Procedural Mesh Component",
				"Description": "A renderable component and library of utilities for creating and modifying mesh geometry procedurally.",
				"Category": "Rendering",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "ProceduralMeshComponent",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					},
					{
						"Name": "ProceduralMeshComponentEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/BlueprintWebsockets/EasyWebsockets.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "BlueprintWebsockets",
				"Description": "A lightweight plugin that wraps the IWebSocket interface allowing you to connect to a WebSocket server directly in Blueprint",
				"Category": "Other",
				"CreatedBy": "Chris Ringenberg",
				"CreatedByURL": "https://www.ringenberg.dev/",
				"DocsURL": "https://docs.google.com/document/d/1EXeESlA3gbdMkv2n9b5hhK5mhQTMLh-9aGH3XV_pdYs/edit?usp=sharing",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/4b5a7cbf6dda4b91878824a47104c596",
				"SupportURL": "https://www.ringenberg.dev/contact",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "EasyWebsockets",
						"Type": "Runtime",
						"LoadingPhase": "Default",
						"WhitelistPlatforms": [
							"Win64",
							"Win32"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/ElectronicNodes/ElectronicNodes.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "3.6",
				"FriendlyName": "Electronic Nodes",
				"Description": "Improve the wire style of blueprints and materials editors.",
				"Category": "Editor",
				"CreatedBy": "Hugo Attal",
				"CreatedByURL": "https://twitter.com/HugoAttal",
				"DocsURL": "https://github.com/TheHerobrine/ElectronicNodes",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/5cb2a394d0c04e73891762be4cbd7216",
				"SupportURL": "https://forums.unrealengine.com/unreal-engine/marketplace/1647213-electronic-nodes-wiring-style-for-blueprints-and-materials-editors",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "ElectronicNodes",
						"Type": "Editor",
						"LoadingPhase": "Default",
						"WhitelistPlatforms": [
							"Win64",
							"Win32",
							"Mac",
							"Linux"
						]
					}
				],
				"Plugins": [
					{
						"Name": "ControlRig",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/PakLoaderPlugin/PakLoader.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.4",
				"FriendlyName": "Pak Loading Plugin",
				"Description": "Enables you to load .pak files and use its assets.",
				"Category": "Programming",
				"CreatedBy": "Blue Mountains GmbH",
				"CreatedByURL": "https://bluemountains.io",
				"DocsURL": "https://drive.google.com/file/d/1DeS0DlwLTue_jLNqjGHVHz6AHs89rDUM/view?usp=sharing",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/fb9820b9b5c24f8ba178b2a11a61063f",
				"SupportURL": "unreal.mp@bluemountains.io",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "PakLoader",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault",
						"WhitelistPlatforms": [
							"Win64",
							"Linux",
							"Mac",
							"Android",
							"IOS"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/JSONParser/JSONParser.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 208,
				"VersionName": "2.8",
				"FriendlyName": "JSONParser",
				"Description": "Easy to use JSON parser",
				"Category": "JSON",
				"CreatedBy": "Socke",
				"CreatedByURL": "",
				"DocsURL": "http://virtualbird.de/ue4Doku/JSON/",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/8eda577c5b594d6b990f91b8dec8a014",
				"SupportURL": "mailto:unrealmarketplace@virtualbird.de",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "JSONParser",
						"Type": "Runtime",
						"LoadingPhase": "PreLoadingScreen",
						"WhitelistPlatforms": [
							"Win64",
							"Win32",
							"Mac",
							"IOS",
							"Android",
							"Linux"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/SortPlugin/SortPlugin.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 3,
				"VersionName": "2.1",
				"FriendlyName": "ArrayHelper",
				"Description": "Various helper functions to handle arrays by copy or reference",
				"Category": "Array",
				"CreatedBy": "RLoris",
				"CreatedByURL": "https://rloris.github.io",
				"DocsURL": "https://github.com/RLoris/ArrayHelperDoc/",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/813e339b92ad4cf587a4cef56bec7020",
				"SupportURL": "",
				"EngineVersion": "4.27.0",
				"CanContainContent": true,
				"Installed": true,
				"Modules": [
					{
						"Name": "SortPlugin",
						"Type": "Runtime",
						"LoadingPhase": "Default",
						"WhitelistPlatforms": [
							"Win32",
							"Win64",
							"HoloLens",
							"Mac",
							"XboxOne",
							"PS4",
							"IOS",
							"Android",
							"Linux",
							"LinuxAArch64",
							"AllDesktop",
							"TVOS",
							"Switch",
							"Lumin"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/DiscordMessenger/DiscordMessenger.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "DiscordMessenger",
				"Description": "Send messages to Discord using HTTP Request",
				"Category": "Discord",
				"CreatedBy": "David ten Kate",
				"CreatedByURL": "https://github.com/DavidtKate",
				"DocsURL": "",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/2a1ca175da3e40e8bd54c7d00d135c1b",
				"SupportURL": "",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "DiscordMessenger",
						"Type": "Runtime",
						"LoadingPhase": "Default",
						"WhitelistPlatforms": [
							"Win64",
							"Win32",
							"Mac",
							"Linux",
							"Android",
							"IOS"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/DriftIslandPlugin/DriftIslandPlugin.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "DriftIslandPlugin",
				"Description": "Plugin contains nodes for the spline mesh generation and stuff",
				"Category": "Spline",
				"CreatedBy": "f4x",
				"CreatedByURL": "",
				"DocsURL": "",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/60e239d3575243789469731e71e74869",
				"SupportURL": "",
				"EngineVersion": "4.27.0",
				"CanContainContent": true,
				"Installed": true,
				"SupportedTargetPlatforms": [
					"Win64"
				],
				"Modules": [
					{
						"Name": "DriftIslandPlugin",
						"Type": "Runtime",
						"LoadingPhase": "PostEngineInit",
						"WhitelistPlatforms": [
							"Win64",
							"Win32"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/DynamicGravityCharacter/DynamicGravityCharacter.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.35",
				"FriendlyName": "DynamicGravityCharacter",
				"Description": "Makes character have gravity for all directions. It also makes the Character walk on the walls and ceiling, controlling the camera to adapt to the character rotation.",
				"Category": "Other",
				"CreatedBy": "Caio Felipe de Moura Peixoto",
				"CreatedByURL": "",
				"DocsURL": "",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/4bc30fe2bc5f402a8f9b7a08dd1cd375",
				"SupportURL": "",
				"EngineVersion": "4.27.0",
				"CanContainContent": true,
				"Installed": true,
				"Modules": [
					{
						"Name": "DynamicGravityCharacter",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/RyHelpfulHelpers/RyHelpfulHelpers.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.1",
				"FriendlyName": "Ryan's Helpful Helpers",
				"Description": "Extremely helpful helper functions for developing Blueprint and C++ projects in Unreal Engine.",
				"Category": "Utilities",
				"CreatedBy": "Solar Storm Interactive",
				"CreatedByURL": "https://github.com/rfsheffer",
				"DocsURL": "https://github.com/rfsheffer/RyHelpfulHelpers/wiki",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/25653d83f1f84775b09ed750659f9ca3",
				"SupportURL": "https://discord.gg/zBXM6VC4r8",
				"EngineVersion": "4.27.0",
				"CanContainContent": true,
				"Installed": true,
				"Modules": [
					{
						"Name": "RyRuntime",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault",
						"WhitelistPlatforms": [
							"Android",
							"Win64",
							"Linux",
							"Mac",
							"IOS"
						]
					},
					{
						"Name": "RyEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit",
						"WhitelistPlatforms": [
							"Win64",
							"Linux",
							"Mac"
						]
					},
					{
						"Name": "RyEditorK2Nodes",
						"Type": "UncookedOnly",
						"LoadingPhase": "Default",
						"WhitelistPlatforms": [
							"Android",
							"Win64",
							"Linux",
							"Mac",
							"IOS"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/MagicNode/MagicNode.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "0.4.7",
				"FriendlyName": "Magic Nodes (C++)",
				"Description": "Scriptable Blueprint Nodes for EVERYONE!",
				"Category": "SYNAPTECH",
				"CreatedBy": "(C) Bruno Xavier Leite",
				"CreatedByURL": "https://brunoxavierleite.wordpress.com",
				"DocsURL": "https://brunoxavierleite.wordpress.com/2019/01/16/unreal-magic-nodes-programming/",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/38f49e7411bc47588e0d219758d6b16f",
				"SupportURL": "mailto:bruno_xavier_@msn.com",
				"EngineVersion": "4.27.0",
				"CanContainContent": true,
				"IsBetaVersion": true,
				"Installed": true,
				"Modules": [
					{
						"Name": "MagicNodeRuntime",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault",
						"WhitelistPlatforms": [
							"Android",
							"Win64",
							"Linux",
							"Mac",
							"IOS"
						]
					},
					{
						"Name": "MagicNodeKismet",
						"Type": "UncookedOnly",
						"LoadingPhase": "Default",
						"WhitelistPlatforms": [
							"Android",
							"Win64",
							"Linux",
							"Mac",
							"IOS"
						]
					},
					{
						"Name": "MagicNodeEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit",
						"WhitelistPlatforms": [
							"Win64",
							"Linux",
							"Mac"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/Steam/SteamAudio/SteamAudio.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "2.0-beta.17",
				"FriendlyName": "Steam Audio",
				"Description": "Physically-based sound rendering.",
				"Category": "Audio",
				"CreatedBy": "Valve Corporation",
				"CreatedByURL": "https://valvesoftware.github.io/steam-audio",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "https://steamcommunity.com/app/596420",
				"EnabledByDefault": false,
				"CanContainContent": true,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "SteamAudio",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault",
						"WhitelistPlatforms": [
							"Win32",
							"Win64",
							"Android"
						]
					},
					{
						"Name": "SteamAudioEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit",
						"WhitelistPlatforms": [
							"Win32",
							"Win64"
						]
					}
				]
			}
		},
		{
			"File": "../../../VotV/Plugins/MSC_Record/MSC_Record.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.25",
				"FriendlyName": "MSC Screen Recorder",
				"Description": "Real-time screen recording plugin. Easy to use and perfect for short recordings",
				"Category": "Movie Capture",
				"CreatedBy": "Michel Brito",
				"CreatedByURL": "https://www.artstation.com/michelbrito",
				"DocsURL": "https://docs.google.com/document/d/1tHT7fx4AiYOiBZroCDBsILsrvctw7Rg1/edit?usp=sharing&ouid=101163565769727550504&rtpof=true&sd=true",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/5dd54d3aeb804fa593f52a8de1d03767",
				"SupportURL": "",
				"EngineVersion": "4.27.0",
				"CanContainContent": true,
				"Installed": true,
				"Modules": [
					{
						"Name": "MSC_Record",
						"Type": "Runtime",
						"LoadingPhase": "Default",
						"WhitelistPlatforms": [
							"Win64",
							"Win32"
						]
					},
					{
						"Name": "MSC_Record_Editor",
						"Type": "EditorNoCommandlet",
						"LoadingPhase": "Default",
						"WhitelistPlatforms": [
							"Win64",
							"Win32"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/VehicleSystemPlugin/VehicleSystemPlugin.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 13,
				"VersionName": "1.2.8",
				"FriendlyName": "Advanced Vehicle System",
				"Description": "System for creating physics based vehicles",
				"Category": "Physics",
				"CreatedBy": "Seven47 Software",
				"CreatedByURL": "",
				"DocsURL": "https://sites.google.com/view/vehicle-system-documentation/home",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/9577489aa3264ecf94142dad1bc2956c",
				"SupportURL": "https://discord.gg/8YvWARS",
				"EngineVersion": "4.27.0",
				"CanContainContent": true,
				"Installed": true,
				"Modules": [
					{
						"Name": "VehicleSystemPlugin",
						"Type": "Runtime",
						"LoadingPhase": "PreLoadingScreen",
						"WhitelistPlatforms": [
							"Win64",
							"Win32",
							"Android",
							"Linux",
							"Mac",
							"PS4",
							"XboxOne",
							"Switch"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/DefaultValues/DefaultValues.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 2,
				"VersionName": "2.0",
				"FriendlyName": "Default Value Nodes",
				"Description": "Provides Default Value nodes for use in blueprints.",
				"Category": "Misc",
				"CreatedBy": "Dream Seed",
				"CreatedByURL": "https://dreamseed.games/",
				"DocsURL": "https://github.com/BenVlodgi/UE-DefaultValuesPlugin/wiki/Default-Values-Plugin",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/6d141347f2cf4eb68c9c47d885bb02cf",
				"SupportURL": "mailto:hello@dreamseed.games",
				"EngineVersion": "4.27.0",
				"CanContainContent": true,
				"Installed": true
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/HLSLMaterial_4.27/HLSLMaterial.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1",
				"FriendlyName": "HLSL Material",
				"Description": "Create material functions directly in HLSL",
				"Category": "Editor",
				"CreatedBy": "Phyronnaz",
				"CreatedByURL": "https://twitter.com/phyronnaz",
				"DocsURL": "https://github.com/Phyronnaz/HLSLMaterial",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/871a7ec4baca4220a8a8a8422629f55e",
				"SupportURL": "https://github.com/Phyronnaz/HLSLMaterial/issues",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "HLSLMaterialRuntime",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit",
						"WhitelistPlatforms": [
							"Win64",
							"Linux",
							"Mac"
						]
					},
					{
						"Name": "HLSLMaterialEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit",
						"WhitelistPlatforms": [
							"Win64",
							"Linux",
							"Mac"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/NativeFub1fec6662e90V4/NativeFunctionLibrary.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 103,
				"VersionName": "1.3.0",
				"FriendlyName": "Native Function Library",
				"Description": "Some additional Blueprint functions.",
				"Category": "Jawadato",
				"CreatedBy": "Jawadato",
				"CreatedByURL": "https://www.jawadato.com",
				"DocsURL": "https://jawadato.github.io/native-function-library-docs",
				"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/0665044cc8064063984a7155646595a8",
				"SupportURL": "https://github.com/jawadato/native-function-library",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "NativeFunctionLibrary",
						"Type": "Runtime",
						"LoadingPhase": "PreLoadingScreen",
						"WhitelistPlatforms": [
							"Win64"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Marketplace/WindowsDialogBox/WindowsDialogBox.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 2,
				"VersionName": "1.0",
				"FriendlyName": "WindowsDialogBox",
				"Description": "",
				"Category": "File",
				"CreatedBy": "Isara Tech.",
				"CreatedByURL": "https://isaratech.com/",
				"DocsURL": "https://docs.isaratech.com/ue4-plugins/windowsdialogbox",
				"MarketplaceURL": "",
				"SupportURL": "https://docs.isaratech.com/ue4-plugins/windowsdialogbox",
				"EngineVersion": "4.27.0",
				"CanContainContent": false,
				"Installed": true,
				"Modules": [
					{
						"Name": "WindowsDialogBox",
						"Type": "Runtime",
						"LoadingPhase": "PreLoadingScreen",
						"WhitelistPlatforms": [
							"Win64"
						]
					}
				]
			}
		},
		{
			"File": "../../../VotV/Plugins/UE4-GraphicsRHIManager-main/RHIManager.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "RHIManager",
				"Description": "",
				"Category": "Other",
				"CreatedBy": "",
				"CreatedByURL": "",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"CanContainContent": true,
				"Modules": [
					{
						"Name": "RHIManager",
						"Type": "Runtime",
						"LoadingPhase": "PreLoadingScreen"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/2D/Paper2D/Paper2D.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Paper2D",
				"Description": "Paper2D adds tools and assets to help create 2D games including animated sprite assets, tilesets (experimental), 2D level editing tools, and more.",
				"Category": "2D",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": true,
				"Modules": [
					{
						"Name": "Paper2D",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "Paper2DEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					},
					{
						"Name": "PaperSpriteSheetImporter",
						"Type": "Editor",
						"LoadingPhase": "Default"
					},
					{
						"Name": "PaperTiledImporter",
						"Type": "Editor",
						"LoadingPhase": "Default"
					},
					{
						"Name": "SmartSnapping",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/AI/AISupport/AISupport.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "AISupport",
				"Description": "A simple plugin that makes sure your project loads AIModule and NavigationSystem at runtime",
				"Category": "AI",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "AISupportModule",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/AI/EnvironmentQueryEditor/EnvironmentQueryEditor.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "0.1",
				"FriendlyName": "Environment Query Editor (Experimental)",
				"Description": "Allows editing of Environment Query assets, which are used by the AI to collect data about the environment/world",
				"Category": "AI",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "EnvironmentQueryEditor",
						"Type": "UncookedOnly",
						"LoadingPhase": "PreDefault"
					}
				],
				"Plugins": [
					{
						"Name": "AISupport",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "LightPropagationVolume",
				"Description": "The plugin encapsulates a small part of the LightPropagationVolume feature, the LightPropagationVolumeBlendable asset (for more info: look for Blendables in the documentation). This plugin is also an example on how to make a Blendable asset outside of the engine",
				"Category": "Rendering",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "LightPropagationVolumeRuntime",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "LightPropagationVolumeEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Cameras/CameraShakePreviewer/CameraShakePreviewer.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "0.1",
				"FriendlyName": "Camera Shake Previewer",
				"Description": "Adds a new panel, accessible from the Level Editor, which lets the user preview camera shakes in editor viewports.",
				"Category": "Cameras",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "CameraShakePreviewer",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					}
				],
				"Plugins": [
					{
						"Name": "GameplayCameras",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Cameras/GameplayCameras/GameplayCameras.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "0.1",
				"FriendlyName": "Gameplay Cameras",
				"Description": "Default gameplay camera classes and systems",
				"Category": "Cameras",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "GameplayCameras",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					}
				],
				"Plugins": [
					{
						"Name": "TemplateSequence",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/MovieScene/TemplateSequence/TemplateSequence.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "0.1",
				"FriendlyName": "Template Sequence (Experimental)",
				"Description": "Runtime for template sequences",
				"Category": "Editor",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "TemplateSequence",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					},
					{
						"Name": "TemplateSequenceEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					}
				],
				"Plugins": [
					{
						"Name": "LevelSequenceEditor",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Compression/OodleData/OodleData.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Oodle Data",
				"Description": "Oodle Data plugin for pak and iostore compression.",
				"Category": "Compression",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"SupportedPrograms": [
					"UnrealPak"
				],
				"Modules": [
					{
						"Name": "OodleDataCompressionFormat",
						"Type": "RuntimeAndProgram",
						"LoadingPhase": "EarliestPossible",
						"BlacklistPlatforms": [
							"HoloLens",
							"Lumin"
						],
						"WhitelistPrograms": [
							"UnrealPak"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Compression/OodleNetwork/OodleNetwork.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Oodle Network",
				"Description": "Oodle Network plugin for packet compression.",
				"Category": "Compression",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "OodleNetworkHandlerComponent",
						"Type": "Runtime",
						"LoadingPhase": "Default",
						"BlacklistPlatforms": [
							"HoloLens",
							"Lumin"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Developer/AnimationSharing/AnimationSharing.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Animation Sharing",
				"Description": "Plugin to create Shared Animation systems using the Master-Child pose functionality",
				"Category": "Programming",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": true,
				"Modules": [
					{
						"Name": "AnimationSharing",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "AnimationSharingEd",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				],
				"Plugins": [
					{
						"Name": "SignificanceManager",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/SignificanceManager/SignificanceManager.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Significance Manager",
				"Description": "The significance manager plugin provides an extensible framework for allowing games to calculate the significance of an object and change behavior in response.",
				"Category": "Programming",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "SignificanceManager",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Developer/PluginUtils/PluginUtils.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Plugin Utilities",
				"Description": "Helpers to create and edit plugins. Used by Plugin Browser.",
				"Category": "Programming",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "PluginUtils",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/PropertyAccess/PropertyAccessEditor.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Property Access Editor",
				"Description": "Editor support for copying properties from one object to another. Required for Animation and UMG systems to function correctly",
				"Category": "Runtime",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "PropertyAccessEditor",
						"Type": "UncookedOnly",
						"LoadingPhase": "PreDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "UObject Example Plugin",
				"Description": "An example of a plugin which declares its own UObject type.  This can be used as a starting point when creating your own plugin.",
				"Category": "Examples",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "UObjectPlugin",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Editor/AssetManagerEditor/AssetManagerEditor.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Asset Manager Editor",
				"Description": "Editor UI and utilities for managing and auditing Assets on disk",
				"Category": "Editor",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "AssetManagerEditor",
						"Type": "UncookedOnly",
						"LoadingPhase": "PreDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Editor/FacialAnimation/FacialAnimation.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Facial Animation Bulk Importer",
				"Description": "Bulk importer for facial animation curves and audio. Imports facial animation curve tables (from FBX) into sound waves.",
				"Category": "Editor",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "FacialAnimation",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "FacialAnimationEditor",
						"Type": "Editor",
						"LoadingPhase": "PreDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Editor/GeometryMode/GeometryMode.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "GeometryMode",
				"Description": "Geometry and BSP editing",
				"Category": "Editor",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": true,
				"Modules": [
					{
						"Name": "GeometryMode",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					},
					{
						"Name": "BspMode",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					},
					{
						"Name": "TextureAlignMode",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Enterprise/DatasmithContent/DatasmithContent.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Datasmith Content",
				"Description": "Content for Datasmith Importer.",
				"Category": "Importers",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "https://docs.unrealengine.com/en-US/WorkingWithContent/Importing/Datasmith/",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": true,
				"Modules": [
					{
						"Name": "DatasmithContent",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit"
					},
					{
						"Name": "DatasmithContentEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				],
				"Plugins": [
					{
						"Name": "VariantManagerContent",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Enterprise/VariantManagerContent/VariantManagerContent.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Variant Manager Content",
				"Description": "Data classes and assets for the Variant Manager enterprise plugin",
				"Category": "Editor",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "https://docs.unrealengine.com/en-US/WorkingWithContent/Importing/Datasmith/",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "VariantManagerContent",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit"
					},
					{
						"Name": "VariantManagerContentEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "0.1",
				"FriendlyName": "Alembic Importer (Experimental)",
				"Description": "Support importing Alembic files",
				"Category": "Importers",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "AlembicImporter",
						"Type": "Editor",
						"LoadingPhase": "Default",
						"WhitelistPlatforms": [
							"Win64",
							"Mac",
							"Linux"
						]
					},
					{
						"Name": "AlembicLibrary",
						"Type": "Editor",
						"LoadingPhase": "Default",
						"WhitelistPlatforms": [
							"Win64",
							"Mac",
							"Linux"
						]
					}
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						"Enabled": true
					},
					{
						"Name": "AlembicImporter",
						"Enabled": true
					},
					{
						"Name": "SQLiteSupport",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Editor/EditorScriptingUtilities/EditorScriptingUtilities.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Editor Scripting Utilities",
				"Description": "Helper functions to script your own UE4 editor functionalities with Blueprint or other scripting tools.",
				"Category": "Scripting",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "EditorScriptingUtilities",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/Database/SQLiteSupport/SQLiteSupport.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "SQLite Support",
				"Description": "SQLite Database Support",
				"Category": "Database",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "SQLiteSupport",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				],
				"Plugins": [
					{
						"Name": "DatabaseSupport",
						"Enabled": true
					},
					{
						"Name": "SQLiteCore",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/Database/DatabaseSupport/DatabaseSupport.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Database Support",
				"Description": "Abstract Database Support",
				"Category": "Database",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "DatabaseSupport",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/Database/SQLiteCore/SQLiteCore.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "SQLite",
				"Description": "SQLite Database",
				"Category": "Database",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"SupportedPrograms": [
					"UnrealMultiUserServer",
					"UnrealRecoverySvc"
				],
				"Modules": [
					{
						"Name": "SQLiteCore",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/MeshPainting/MeshPainting.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Mesh Painting",
				"Description": "System for painting data onto meshes.",
				"Category": "Mesh",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "MeshPaintEditorMode",
						"Type": "Editor",
						"LoadingPhase": "Default"
					},
					{
						"Name": "MeshPaintingToolset",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				],
				"Plugins": [
					{
						"Name": "GeometryProcessing",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/MovieScene/ActorSequence/ActorSequence.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "0.1",
				"FriendlyName": "Actor Sequence (Experimental)",
				"Description": "Runtime for embedded actor sequences",
				"Category": "Editor",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "ActorSequence",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "ActorSequenceEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Matinee to Level Sequence",
				"Description": "Convert Matinee to LevelSequence Asset.",
				"Category": "Editor",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "MatineeToLevelSequence",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					}
				],
				"Plugins": [
					{
						"Name": "TemplateSequence",
						"Enabled": true
					},
					{
						"Name": "GameplayCameras",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Online Subsystem NULL",
				"Description": "Access to NULL platform",
				"Category": "Online Platform",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "OnlineSubsystemNull",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				],
				"Plugins": [
					{
						"Name": "OnlineSubsystem",
						"Enabled": true
					},
					{
						"Name": "OnlineSubsystemUtils",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Online Subsystem",
				"Description": "Shared code for interacting online subsystem implementations.",
				"Category": "Online Platform",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "OnlineSubsystem",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit"
					}
				],
				"LocalizationTargets": [
					{
						"Name": "OnlineSubsystem",
						"LoadingPolicy": "Always"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Online Subsystem Utils",
				"Description": "Shared code for interacting online subsystem implementations.",
				"Category": "Online Platform",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "OnlineSubsystemUtils",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit"
					},
					{
						"Name": "OnlineBlueprintSupport",
						"Type": "UncookedOnly",
						"LoadingPhase": "PostConfigInit"
					}
				],
				"LocalizationTargets": [
					{
						"Name": "OnlineSubsystemUtils",
						"LoadingPolicy": "Always"
					}
				],
				"Plugins": [
					{
						"Name": "OnlineSubsystem",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Portal/LauncherChunkInstaller/LauncherChunkInstaller.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Launcher Chunk Installer",
				"Description": "Chunk installer module that hooks into launcher",
				"Category": "Launcher",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "LauncherChunkInstaller",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit",
						"WhitelistPlatforms": [
							"Win64",
							"Win32",
							"Linux",
							"Mac"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/ActorLayerUtilities/ActorLayerUtilities.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Actor Layer Utilities",
				"Description": "Utilites for interacting with actor layers from blueprints",
				"Category": "Developer",
				"CreatedBy": "",
				"CreatedByURL": "",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "ActorLayerUtilities",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					},
					{
						"Name": "ActorLayerUtilitiesEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "ArchVis Character",
				"Description": "A controllable character tuned for architectural applications",
				"Category": "Gameplay",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "ArchVisCharacter",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/AssetTags/AssetTags.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Asset Tags",
				"Description": "Provides high-level management and access to asset tags and collections for runtime and editor scripting.",
				"Category": "Other",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "AssetTags",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/AudioCapture/AudioCapture.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Audio Capture",
				"Description": "Plugin provides an interface for microphone input capture.",
				"Category": "Audio",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "AudioCapture",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					},
					{
						"Name": "AudioCaptureEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit",
						"WhitelistPlatforms": [
							"Win64"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Cable Component",
				"Description": "A simulated cable component.",
				"Category": "Rendering",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "CableComponent",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/ChunkDownloader/ChunkDownloader.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Chunk Downloader",
				"Description": "Implements a streaming install client",
				"Category": "Online Platform",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "ChunkDownloader",
						"Type": "Runtime",
						"LoadingPhase": "PostConfigInit"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Custom Mesh Component",
				"Description": "A new renderable Component class that allows you to specify custom geometry via C++ or Blueprint.",
				"Category": "Rendering",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "CustomMeshComponent",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Example Device Profile Selector",
				"Description": "Example Device Profile Selector used show selection of device profiles on hardware",
				"Category": "Device Profile Selectors",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "ExampleDeviceProfileSelector",
						"Type": "RuntimeNoCommandlet",
						"LoadingPhase": "PostConfigInit"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/PhysXVehicles/PhysXVehicles.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "PhysX Vehicles",
				"Description": "PhysX Vehicle Integration",
				"Category": "Physics",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "PhysXVehicles",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					},
					{
						"Name": "PhysXVehiclesEditor",
						"Type": "UncookedOnly",
						"LoadingPhase": "PreDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/RuntimePhysXCooking/RuntimePhysXCooking.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Runtime PhysX Cooking",
				"Description": "Runtime cooking of physics data (convex hulls, heightfields, etc...)",
				"Category": "Physics",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "RuntimePhysXCooking",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/SoundFields/SoundFields.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "SoundFields",
				"Description": "Plugin featuring a variety of basic audio SoundFields solutions.",
				"Category": "Audio",
				"CreatedBy": "Epic Games",
				"CreatedByURL": "epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "SoundFields",
						"Type": "Runtime",
						"LoadingPhase": "PreDefault"
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/Synthesis/Synthesis.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.1",
				"FriendlyName": "Synthesis and DSP Effects",
				"Description": "A variety of realtime synthesizers and DSP source and submix effects.",
				"Category": "Audio",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": true,
				"Modules": [
					{
						"Name": "Synthesis",
						"Type": "Runtime",
						"LoadingPhase": "Default"
					},
					{
						"Name": "SynthesisEditor",
						"Type": "Editor",
						"LoadingPhase": "Default"
					}
				],
				"Plugins": [
					{
						"Name": "AudioSynesthesia",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/WebMMoviePlayer/WebMMoviePlayer.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Movie Player for WebM files",
				"Description": "Movie Player for WebM files",
				"Category": "Movie Players",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "WebMMoviePlayer",
						"Type": "RuntimeNoCommandlet",
						"LoadingPhase": "PreLoadingScreen",
						"WhitelistPlatforms": [
							"Win64",
							"Linux",
							"Mac"
						],
						"BlacklistTargets": [
							"Server"
						]
					}
				],
				"Plugins": [
					{
						"Name": "WebMMedia",
						"Enabled": true
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Media/WebMMedia/WebMMedia.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "WebM Video Player",
				"Description": "",
				"Category": "Media Players",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": false,
				"CanContainContent": false,
				"IsBetaVersion": true,
				"Modules": [
					{
						"Name": "WebMMedia",
						"Type": "RuntimeNoCommandlet",
						"LoadingPhase": "PostEngineInit",
						"WhitelistPlatforms": [
							"Win64",
							"Linux",
							"Mac"
						],
						"BlacklistTargets": [
							"Server"
						]
					},
					{
						"Name": "WebMMediaEditor",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					},
					{
						"Name": "WebMMediaFactory",
						"Type": "Editor",
						"LoadingPhase": "PostEngineInit"
					},
					{
						"Name": "WebMMediaFactory",
						"Type": "RuntimeNoCommandlet",
						"LoadingPhase": "PostEngineInit",
						"WhitelistPlatforms": [
							"Win64",
							"Linux",
							"Mac"
						],
						"BlacklistTargets": [
							"Server"
						]
					}
				]
			}
		},
		{
			"File": "../../../Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin",
			"Descriptor": 
			{
				"FileVersion": 3,
				"Version": 1,
				"VersionName": "1.0",
				"FriendlyName": "Windows Movie Player",
				"Description": "Windows Specific Movie Player using Media Foundation",
				"Category": "Movie Players",
				"CreatedBy": "Epic Games, Inc.",
				"CreatedByURL": "http://epicgames.com",
				"DocsURL": "",
				"MarketplaceURL": "",
				"SupportURL": "",
				"EnabledByDefault": true,
				"CanContainContent": false,
				"Modules": [
					{
						"Name": "WindowsMoviePlayer",
						"Type": "RuntimeNoCommandlet",
						"LoadingPhase": "PreLoadingScreen",
						"WhitelistPlatforms": [
							"Win64",
							"Win32"
						]
					}
				]
			}
		}
	]
}