class Uui_coordinates_C : public UUserWidget
{
public:
    class UWidgetTree* WidgetTree = "WidgetTree'VotV/Content/umg/windows/ui_coordinates.ui_coordinates_C:WidgetTree'";
    class UFunction* UberGraphFunction = "Function'VotV/Content/umg/windows/ui_coordinates.ui_coordinates_C:ExecuteUbergraph_ui_coordinates'";
    struct FPointerToUberGraphFrame UberGraphFrame = {};
    struct FVector2D viewCoordinate = FVector2D(5920, 2960);
    struct FVector2D coordinate_0 = FVector2D(2960, 1480);
    struct FVector2D coordinate_1 = FVector2D(2960, 1480);
    struct FVector2D coordinate_2 = FVector2D(2960, 1480);
    int32 selected = 3;
    struct FVector2D coordinate_middle = FVector2D(2960, 1480);
    struct FVector2D triangle_position = FVector2D(0, 0);
    struct FVector2D triangle_size = FVector2D(0, 0);
    float coordRadarsSpeed = 300;
    bool bHasScriptImplementedTick = false;
    bool bHasScriptImplementedPaint = false;
    class UCanvasPanel* canvas_edge_0;
    class UCanvasPanel* canvas_edge_1;
    class UCanvasPanel* canvas_edge_2;
    class UCanvasPanel* canvas_edgeC_0;
    class UCanvasPanel* canvas_edgeC_1;
    class UCanvasPanel* canvas_edgeC_2;
    class UCanvasPanel* canvas_pingCenter;
    class UCanvasPanel* canvas_spaceSigns;
    class UCanvasPanel* canvas_vert_0;
    class UCanvasPanel* canvas_vert_1;
    class UCanvasPanel* canvas_vert_2;
    class UCanvasPanel* canvas_vertPointer_0;
    class UCanvasPanel* canvas_vertPointer_1;
    class UCanvasPanel* canvas_vertPointer_2;
    class UCanvasPanel* CanvasPanel_245;
    class UImage* im_coordBorder;
    class UImage* Image;
    class UImage* Image_1;
    class UImage* Image_2;
    class UImage* Image_10;
    class UImage* Image_11;
    class UImage* Image_61;
    class UImage* Image_128;
    class UImage* image_ping;
    class UImage* img_crosshair_0;
    class UImage* img_crosshair_1;
    class UImage* img_crosshair_2;
    class UImage* img_crosshair_3;
    class UImage* img_edge_0;
    class UImage* img_edge_1;
    class UImage* img_edge_2;
    class UImage* img_edgeC_0;
    class UImage* img_edgeC_1;
    class UImage* img_edgeC_2;
    class UImage* img_triangle;
    class UImage* img_vertPoint_0;
    class UImage* img_vertPoint_1;
    class UImage* img_vertPoint_2;
    class URetainerBox* rettbox_space;
    class UTextBlock* text_coordDist_0;
    class UTextBlock* text_coordDist_1;
    class UTextBlock* text_coordDist_2;
    float innerCircleRadius;
    float line_0;
    float line_1;
    float line_2;
    float perim;
    TArray<class UMaterialInstanceDynamic*> dynmat_linesEdges;
    TArray<class UMaterialInstanceDynamic*> dynmat_linesInner;
    class UMaterialInstanceDynamic* dynmat_ping;
    bool canPing;
    class UMaterialInstanceDynamic* dynmat_triangle;
    bool exploreMode;
    bool direction;
    class Uui_consolesAtlas_C* atlas;
    bool coordsInPlace;
    bool activeCoord_0;
    bool activeCoord_1;
    bool activeCoord_2;

};