class Uui_colorPicker_C : public UUserWidget
{
public:
    class UWidgetTree* WidgetTree = "WidgetTree'VotV/Content/umg/windows/ui_colorPicker.ui_colorPicker_C:WidgetTree'";
    TArray<unknown> DynamicBindingObjects = {};
    class UFunction* UberGraphFunction = "Function'VotV/Content/umg/windows/ui_colorPicker.ui_colorPicker_C:ExecuteUbergraph_ui_colorPicker'";
    struct FPointerToUberGraphFrame UberGraphFrame = {};
    struct FLinearColor color_HSV = FLinearColor(1, 1, 1, 1);
    struct FLinearColor color_HSV_default = FLinearColor(1, 1, 1, 1);
    bool bIsFocusable = true;
    bool bHasScriptImplementedTick = false;
    bool bHasScriptImplementedPaint = false;
    enum Visibility = ESlateVisibility::Collapsed;
    class UButton* button_reset;
    class UButton* buttonApply;
    class UButton* buttonCancel;
    class UCanvasPanel* CanvasPanel_0;
    class UCanvasPanel* CanvasPanel_1;
    class UEditableTextBox* etext_alpha;
    class UEditableTextBox* etext_hex;
    class UImage* Image_244;
    class UImage* img_colorbox;
    class UImage* img_colorbox_a;
    class UImage* img_colorbox_s;
    class UImage* img_colorbox_v;
    class UImage* img_h;
    class USlider* slider_A;
    class USlider* slider_H;
    class USlider* slider_S;
    class USlider* slider_V;
    bool pressed;
    class UObject* object;

};