class Uui_carmap_C : public UUserWidget
{
public:
    class UWidgetTree* WidgetTree = "WidgetTree'VotV/Content/umg/windows/ui_carmap.ui_carmap_C:WidgetTree'";
    class UFunction* UberGraphFunction = "Function'VotV/Content/umg/windows/ui_carmap.ui_carmap_C:ExecuteUbergraph_ui_carmap'";
    struct FPointerToUberGraphFrame UberGraphFrame = {};
    struct FVector2D bords = FVector2D(0, 0);
    bool bHasScriptImplementedPaint = false;
    class UCanvasPanel* canvas;
    TArray<class Uui_carmapPoint_C*>* points;
    TArray<class Aprop_beacon_C*> beacons;
    TArray<class Uui_carmapPoint_C*>* minimaps;
    class UmainGamemode_C* gamemode;

};