class Uui_boltMinigameTest_C : public UUserWidget
{
public:
    class UWidgetTree* WidgetTree = "WidgetTree'VotV/Content/umg/ui_boltMinigameTest.ui_boltMinigameTest_C:WidgetTree'";
    TArray<unknown> DynamicBindingObjects = {};
    class UFunction* UberGraphFunction = "Function'VotV/Content/umg/ui_boltMinigameTest.ui_boltMinigameTest_C:ExecuteUbergraph_ui_boltMinigameTest'";
    struct FPointerToUberGraphFrame UberGraphFrame = {};
    TArray<unknown> nutsRotated = {};
    int32 rotatingNutIndex = -1;
    float len = 160;
    struct FVector2D res = FVector2D(0, 0);
    bool bHasScriptImplementedPaint = false;
    enum Visibility = ESlateVisibility::Collapsed;
    class UButton* button_nut;
    class UButton* button_nut_0;
    class UButton* button_nut_1;
    class UButton* button_nut_2;
    class UButton* button_nut_3;
    class UButton* button_nut_4;
    class UButton* button_nut_5;
    class UCanvasPanel* canvas_nutCenter;
    class UCanvasPanel* canvas_wheel;
    class UCanvasPanel* canvas_wrenchOrigin;
    class UCanvasPanel* canvas_wrenchRotation;
    class UCanvasPanel* canvas_wrenchRotation_shadow;
    class UCanvasPanel* CanvasPanel_0;
    class UImage* Image;
    class UImage* Image_0;
    class UImage* Image_1;
    class UImage* Image_2;
    class UImage* Image_3;
    class UImage* Image_4;
    class UWidgetSwitcher* switcher;
    TArray<class UButton*>* nuts;
    float wrenchRotation;
    float deltaTime;
    bool madeSound;
    bool impactDriver;

};