class Upcui_windowtest_C : public UUserWidget
{
public:
    class UWidgetTree* WidgetTree = "WidgetTree'VotV/Content/umg/test/pcui_windowtest.pcui_windowtest_C:WidgetTree'";
    TArray<unknown> DynamicBindingObjects = {};
    class UFunction* UberGraphFunction = "Function'VotV/Content/umg/test/pcui_windowtest.pcui_windowtest_C:ExecuteUbergraph_pcui_windowtest'";
    struct FPointerToUberGraphFrame UberGraphFrame = {};
    struct FVector2D mousePosition = FVector2D(0, 0);
    struct FVector2D corner_TopLeft = FVector2D(0, 0);
    struct FVector2D corner_BottomRight = FVector2D(0, 0);
    struct FVector2D relativeGrab_top = FVector2D(0, 0);
    struct FVector2D relativeGrab_bottom = FVector2D(0, 0);
    enum enum_pcWindowGrabType grabType = enum_pcWindowGrabType::NewEnumerator1;
    struct FVector2D spawn_position = FVector2D(0, 0);
    struct FVector2D spawn_size = FVector2D(0, 0);
    bool bHasScriptImplementedTick = false;
    bool bHasScriptImplementedPaint = false;
    class UButton* button_close;
    class UButton* button_full;
    class UButton* button_full_1;
    class UButton* button_grab;
    class UButton* button_resize_bottom;
    class UButton* button_resize_bottomLeft;
    class UButton* button_resize_bottomRight;
    class UButton* button_resize_left;
    class UButton* button_resize_right;
    class UButton* button_resize_top;
    class UButton* button_resize_topLeft;
    class UButton* button_resize_topRight;
    class UCanvasPanel* canvas_workingArea;
    class UImage* Image_0;
    class UTextBlock* TextBlock_61;
    class UWrapBox* WrapBox_0;
    class UCanvasPanelSlot* canvasSlot;
    class UmainGamemode_C* gamemode;
    class Uui_laptop_C* laptop;
    class UCanvasPanelSlot* canvas_parent;
    bool spawnSet;
    bool fullscreen;

};