class Uui_badSun_C : public UUserWidget
{
public:
    class UWidgetTree* WidgetTree = "WidgetTree'VotV/Content/umg/misc/ui_badSun.ui_badSun_C:WidgetTree'";
    class UFunction* UberGraphFunction = "Function'VotV/Content/umg/misc/ui_badSun.ui_badSun_C:ExecuteUbergraph_ui_badSun'";
    struct FPointerToUberGraphFrame UberGraphFrame = {};
    TArray<unknown> obj = {};
    TArray<unknown> seeThrough = {};
    bool bHasScriptImplementedPaint = false;
    class UCanvasPanel* canv;
    class UImage* Image_45;
    float a;
    bool hide;
    class AbadSun_C* sunObj;
    bool d;
    float dryAlpha;
    bool dry;
    bool super;
    class UmainGamemode_C* gamemode;
    TArray<class AActor*> ignores;
    bool turnCam;

};