class Uui_objectUpgrades_C : public UUserWidget
{
public:
    class UWidgetTree* WidgetTree = "WidgetTree'VotV/Content/umg/interfaces/ui_objectUpgrades.ui_objectUpgrades_C:WidgetTree'";
    class UFunction* UberGraphFunction = "Function'VotV/Content/umg/interfaces/ui_objectUpgrades.ui_objectUpgrades_C:ExecuteUbergraph_ui_objectUpgrades'";
    struct FPointerToUberGraphFrame UberGraphFrame = {};
    bool bIsFocusable = true;
    bool bHasScriptImplementedTick = false;
    bool bHasScriptImplementedPaint = false;
    enum Visibility = ESlateVisibility::Collapsed;
    class UImage* Image;
    class UImage* Image_60;
    class UImage* image_border;
    class UImage* img_object;
    class UScrollBox* scrollbox_1;
    class UTextBlock* text_name;
    TArray<FName> items;
    class UmainGamemode_C* gamemode;
    TArray<class Uuicomp_objectUpgradeSlot_C*>* slots;
    class AActor* actor;

};