class Uuicomp_gameRuleSlot_C : public UUserWidget
{
public:
    class UWidgetTree* WidgetTree = "WidgetTree'VotV/Content/umg/components/uicomp_gameRuleSlot.uicomp_gameRuleSlot_C:WidgetTree'";
    TArray<unknown> DynamicBindingObjects = {};
    class UFunction* UberGraphFunction = "Function'VotV/Content/umg/components/uicomp_gameRuleSlot.uicomp_gameRuleSlot_C:ExecuteUbergraph_uicomp_gameRuleSlot'";
    struct FPointerToUberGraphFrame UberGraphFrame = {};
    FText displayName = FText("Name");
    FText description = FText("Description");
    float slider_max = 1;
    int32 slider_decimals = 2;
    bool enabled = true;
    bool bHasScriptImplementedTick = false;
    bool bHasScriptImplementedPaint = false;
    class UButton* Button_147;
    class UCheckBox* checkbox_rule;
    class UComboBoxString* combobox_0;
    class UImage* img_disabled;
    class UImage* img_locked;
    class USlider* Slider_0;
    class UWidgetSwitcher* switchevariable;
    class UTextBlock* text_name;
    class UTextBlock* TextBlock_39;
    class UTextBlock* txt_slider;
    int variableType;
    int variableIndex;
    TArray<FString> comboBoxNames;
    float slider_min;
    class Uui_gameRulesList_C* owner;
    int unlockableAfterDay;
    TArray<FName> unlockableAchievements;
    bool isUnlocked;
    TArray<FName> unlockedAchievements;

};