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          "ObjectName": "SCS_Node'skeletonChair_C:SimpleConstructionScript_0.SCS_Node_10'",
          "ObjectPath": "VotV/Content/objects/skeletonChair.31"
        },
        {
          "ObjectName": "SCS_Node'skeletonChair_C:SimpleConstructionScript_0.SCS_Node_11'",
          "ObjectPath": "VotV/Content/objects/skeletonChair.32"
        },
        {
          "ObjectName": "SCS_Node'skeletonChair_C:SimpleConstructionScript_0.SCS_Node_12'",
          "ObjectPath": "VotV/Content/objects/skeletonChair.33"
        },
        {
          "ObjectName": "SCS_Node'skeletonChair_C:SimpleConstructionScript_0.SCS_Node_13'",
          "ObjectPath": "VotV/Content/objects/skeletonChair.34"
        },
        {
          "ObjectName": "SCS_Node'skeletonChair_C:SimpleConstructionScript_0.SCS_Node_14'",
          "ObjectPath": "VotV/Content/objects/skeletonChair.35"
        },
        {
          "ObjectName": "SCS_Node'skeletonChair_C:SimpleConstructionScript_0.SCS_Node_15'",
          "ObjectPath": "VotV/Content/objects/skeletonChair.36"
        },
        {
          "ObjectName": "SCS_Node'skeletonChair_C:SimpleConstructionScript_0.SCS_Node_4'",
          "ObjectPath": "VotV/Content/objects/skeletonChair.39"
        }
      ],
      "DefaultSceneRootNode": {
        "ObjectName": "SCS_Node'skeletonChair_C:SimpleConstructionScript_0.SCS_Node_0'",
        "ObjectPath": "VotV/Content/objects/skeletonChair.29"
      }
    }
  },
  {
    "Type": "StaticMeshComponent",
    "Name": "StaticMesh_GEN_VARIABLE",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Class": "UScriptClass'StaticMeshComponent'",
    "Outer": {
      "ObjectName": "BlueprintGeneratedClass'skeletonChair_C'",
      "ObjectPath": "VotV/Content/objects/skeletonChair.0"
    },
    "Properties": {
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        "ObjectName": "StaticMesh'seat2'",
        "ObjectPath": "VotV/Content/meshes/seat2/seat2.2"
      },
      "BodyInstance": {
        "CollisionEnabled": "ECollisionEnabled::NoCollision",
        "CollisionProfileName": "Custom",
        "CollisionResponses": {
          "ResponseArray": [
            {
              "Channel": "Pawn",
              "Response": "ECR_Ignore"
            }
          ]
        }
      },
      "bHiddenInGame": true
    }
  }
]