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            {
              "Channel": "sound",
              "Response": "ECR_Ignore"
            },
            {
              "Channel": "trigger",
              "Response": "ECR_Ignore"
            },
            {
              "Channel": "fire",
              "Response": "ECR_Ignore"
            },
            {
              "Channel": "water",
              "Response": "ECR_Ignore"
            }
          ]
        },
        "bSimulatePhysics": true
      }
    }
  },
  {
    "Type": "StaticMeshComponent",
    "Name": "StaticMesh_GEN_VARIABLE",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Class": "UScriptClass'StaticMeshComponent'",
    "Outer": {
      "ObjectName": "BlueprintGeneratedClass'nailProjectile_C'",
      "ObjectPath": "VotV/Content/objects/nailProjectile.3"
    },
    "Properties": {
      "StaticMesh": {
        "ObjectName": "StaticMesh'nail'",
        "ObjectPath": "VotV/Content/meshes/hammer/nail.2"
      },
      "BodyInstance": {
        "ObjectType": "ECC_WorldStatic",
        "CollisionEnabled": "ECollisionEnabled::NoCollision",
        "CollisionProfileName": "NoCollision",
        "CollisionResponses": {
          "ResponseArray": [
            {
              "Channel": "Visibility",
              "Response": "ECR_Ignore"
            },
            {
              "Channel": "Camera",
              "Response": "ECR_Ignore"
            }
          ]
        }
      },
      "RelativeRotation": {
        "Pitch": 90.0,
        "Yaw": 180.00005,
        "Roll": 540.0
      }
    }
  }
]