[
  {
    "Type": "SkeletalMesh",
    "Name": "zombiefur",
    "Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
    "Class": "UScriptClass'SkeletalMesh'",
    "Package": "VotV/Content/meshes/hollow/zombiefur",
    "Properties": {
      "Skeleton": {
        "ObjectName": "Skeleton'kerfurOmegaV1_Skeleton'",
        "ObjectPath": "VotV/Content/meshes/kerfurAnthro/sk/kerfurOmegaV1_Skeleton.0"
      },
      "LODInfo": [
        {
          "ScreenSize": {
            "bCooked": true,
            "Default": 1.0,
            "PerPlatform": null,
            "Value": 1.0
          },
          "LODHysteresis": 0.02,
          "LODMaterialMap": [],
          "BuildSettings": {
            "bRecomputeNormals": false,
            "bRecomputeTangents": true,
            "bUseMikkTSpace": false,
            "bComputeWeightedNormals": true,
            "bRemoveDegenerates": true,
            "bUseHighPrecisionTangentBasis": false,
            "bUseFullPrecisionUVs": false,
            "bBuildAdjacencyBuffer": true,
            "ThresholdPosition": 2E-05,
            "ThresholdTangentNormal": 2E-05,
            "ThresholdUV": 0.000977,
            "MorphThresholdPosition": 0.015
          },
          "ReductionSettings": {
            "TerminationCriterion": "SMTC_NumOfTriangles",
            "NumOfTrianglesPercentage": 1.0,
            "NumOfVertPercentage": 1.0,
            "MaxNumOfTriangles": 4,
            "MaxNumOfVerts": 6,
            "MaxDeviationPercentage": 0.0,
            "ReductionMethod": "SMOT_NumOfTriangles",
            "SilhouetteImportance": "SMOI_Normal",
            "TextureImportance": "SMOI_Normal",
            "ShadingImportance": "SMOI_Normal",
            "SkinningImportance": "SMOI_Normal",
            "bRemapMorphTargets": false,
            "bRecalcNormals": true,
            "WeldingThreshold": 0.1,
            "NormalsThreshold": 60.0,
            "MaxBonesPerVertex": 4,
            "bEnforceBoneBoundaries": false,
            "VolumeImportance": 1.0,
            "bLockEdges": false,
            "bLockColorBounaries": false,
            "BaseLOD": 0
          },
          "BonesToRemove": [],
          "BonesToPrioritize": [],
          "WeightOfPrioritization": 1.0,
          "BakePose": null,
          "BakePoseOverride": null,
          "SourceImportFilename": "",
          "SkinCacheUsage": "ESkinCacheUsage::Auto",
          "bHasBeenSimplified": false,
          "bHasPerLODVertexColors": false,
          "bAllowCPUAccess": false,
          "bSupportUniformlyDistributedSampling": false
        }
      ],
      "bHasVertexColors": true,
      "SamplingInfo": {
        "BuiltData": {
          "WholeMeshBuiltData": [
            {
              "AreaWeightedTriangleSampler": {
                "Prob": [],
                "Alias": [],
                "TotalWeight": 0.0
              }
            }
          ]
        }
      }
    },
    "ImportedBounds": {
      "Origin": {
        "X": 0.0,
        "Y": 8.488698,
        "Z": 94.493706
      },
      "BoxExtent": {
        "X": 108.756424,
        "Y": 20.939987,
        "Z": 96.59927
      },
      "SphereRadius": 146.96211
    },
    "SkeletalMaterials": [
      {
        "MaterialSlotName": "Material_003",
        "Material": {
          "ObjectName": "MaterialInstanceConstant'inst_hollow'",
          "ObjectPath": "VotV/Content/meshes/hollow/inst_hollow.0"
        },
        "ImportedMaterialSlotName": null,
        "UVChannelData": {
          "bInitialized": true,
          "bOverrideDensities": false,
          "LocalUVDensities": [
            288.77698,
            0.0,
            0.0,
            0.0
          ]
        }
      },
      {
        "MaterialSlotName": "inst_goregibs_organs",
        "Material": {
          "ObjectName": "MaterialInstanceConstant'inst_goregibs_organs1'",
          "ObjectPath": "VotV/Content/meshes/goregibs/inst_goregibs_organs1.0"
        },
        "ImportedMaterialSlotName": null,
        "UVChannelData": {
          "bInitialized": true,
          "bOverrideDensities": false,
          "LocalUVDensities": [
            80.48525,
            0.0,
            0.0,
            0.0
          ]
        }
      }
    ],
    "LODModels": [
      {
        "Sections": [
          {
            "MaterialIndex": 0,
            "BaseIndex": 0,
            "NumTriangles": 3700,
            "bRecomputeTangent": false,
            "RecomputeTangentsVertexMaskChannel": "Green",
            "bCastShadow": true,
            "bVisibleInRayTracing": true,
            "bLegacyClothingSection": false,
            "CorrespondClothSectionIndex": -1,
            "BaseVertexIndex": 0,
            "NumVertices": 2869,
            "MaxBoneInfluences": 6,
            "bUse16BitBoneIndex": false,
            "CorrespondClothAssetIndex": -1,
            "bDisabled": false,
            "GenerateUpToLodIndex": -1,
            "OriginalDataSectionIndex": -1,
            "ChunkedParentSectionIndex": -1
          },
          {
            "MaterialIndex": 1,
            "BaseIndex": 11100,
            "NumTriangles": 238,
            "bRecomputeTangent": false,
            "RecomputeTangentsVertexMaskChannel": "Green",
            "bCastShadow": true,
            "bVisibleInRayTracing": true,
            "bLegacyClothingSection": false,
            "CorrespondClothSectionIndex": -1,
            "BaseVertexIndex": 2869,
            "NumVertices": 218,
            "MaxBoneInfluences": 2,
            "bUse16BitBoneIndex": false,
            "CorrespondClothAssetIndex": -1,
            "bDisabled": false,
            "GenerateUpToLodIndex": -1,
            "OriginalDataSectionIndex": -1,
            "ChunkedParentSectionIndex": -1
          }
        ],
        "NumVertices": 3087,
        "NumTexCoords": 1,
        "VertexBufferGPUSkin": {
          "NumTexCoords": 0,
          "MeshExtension": {
            "X": 0.0,
            "Y": 0.0,
            "Z": 0.0
          },
          "MeshOrigin": {
            "X": 0.0,
            "Y": 0.0,
            "Z": 0.0
          },
          "bUseFullPrecisionUVs": true,
          "bExtraBoneInfluences": false
        }
      }
    ],
    "NaniteResources": null
  }
]