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      "ObjectName": "prop_boof_C'Default__prop_boof_C'",
      "ObjectPath": "VotV/Content/objects/prop_boof.5"
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    "Properties": {
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      "ObjectName": "prop_C'Default__prop_C'",
      "ObjectPath": "VotV/Content/objects/prop.160"
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        "ObjectName": "propThrown_C'untitled_187:PersistentLevel.prop_2.propThrown'",
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    "Outer": {
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      "ObjectPath": "VotV/Content/maps/untitled_187.110"
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    "Template": {
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      "ObjectPath": "VotV/Content/objects/prop_hacksaw.9"
    },
    "Properties": {
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          "LocalizedString": "Can be used to disassemble large props. The object can be disassembled if: object is heavy (means player can collide with it), if its made out of metal/wood/plastic/electronics, if it is NOT static"
        },
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        "ObjectPath": "VotV/Content/maps/untitled_187.314"
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        },
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          "ObjectPath": "VotV/Content/maps/untitled_187.185"
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    "Class": "BlueprintGeneratedClass'VotV/Content/objects/prop_lighter.prop_lighter_C'",
    "Outer": {
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      "ObjectPath": "VotV/Content/maps/untitled_187.110"
    },
    "Template": {
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      "ObjectPath": "VotV/Content/objects/prop_lighter.16"
    },
    "Properties": {
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        "ObjectPath": "VotV/Content/maps/untitled_187.142"
      },
      "propThrown": {
        "ObjectName": "propThrown_C'untitled_187:PersistentLevel.prop_lighter_2.propThrown'",
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