[
  {
    "Type": "SoundCue",
    "Name": "falldamage",
    "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Class": "UScriptClass'SoundCue'",
    "Package": "VotV/Content/audio/falldamage",
    "Properties": {
      "FirstNode": {
        "ObjectName": "SoundNodeRandom'falldamage:SoundNodeRandom_0'",
        "ObjectPath": "VotV/Content/audio/falldamage.1"
      },
      "SoundClassObject": {
        "ObjectName": "SoundClass'cl_effects'",
        "ObjectPath": "VotV/Content/audio/classes/cl_effects.0"
      },
      "Duration": 0.70875,
      "MaxDistance": 2097152.0
    }
  },
  {
    "Type": "SoundNodeRandom",
    "Name": "SoundNodeRandom_0",
    "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Class": "UScriptClass'SoundNodeRandom'",
    "Outer": {
      "ObjectName": "SoundCue'falldamage'",
      "ObjectPath": "VotV/Content/audio/falldamage.0"
    },
    "Properties": {
      "Weights": [
        1.0,
        1.0
      ],
      "ChildNodes": [
        {
          "ObjectName": "SoundNodeWavePlayer'falldamage:SoundNodeWavePlayer_1'",
          "ObjectPath": "VotV/Content/audio/falldamage.2"
        },
        {
          "ObjectName": "SoundNodeWavePlayer'falldamage:SoundNodeWavePlayer_2'",
          "ObjectPath": "VotV/Content/audio/falldamage.3"
        }
      ]
    }
  },
  {
    "Type": "SoundNodeWavePlayer",
    "Name": "SoundNodeWavePlayer_1",
    "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Class": "UScriptClass'SoundNodeWavePlayer'",
    "Outer": {
      "ObjectName": "SoundCue'falldamage'",
      "ObjectPath": "VotV/Content/audio/falldamage.0"
    },
    "Properties": {
      "SoundWaveAssetPtr": {
        "AssetPathName": "/Game/audio/falldamage_1.falldamage_1",
        "SubPathString": ""
      }
    },
    "SoundWave": {
      "ObjectName": "SoundWave'falldamage_1'",
      "ObjectPath": "VotV/Content/audio/falldamage_1.0"
    }
  },
  {
    "Type": "SoundNodeWavePlayer",
    "Name": "SoundNodeWavePlayer_2",
    "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Class": "UScriptClass'SoundNodeWavePlayer'",
    "Outer": {
      "ObjectName": "SoundCue'falldamage'",
      "ObjectPath": "VotV/Content/audio/falldamage.0"
    },
    "Properties": {
      "SoundWaveAssetPtr": {
        "AssetPathName": "/Game/audio/falldamage_2.falldamage_2",
        "SubPathString": ""
      }
    },
    "SoundWave": {
      "ObjectName": "SoundWave'falldamage_2'",
      "ObjectPath": "VotV/Content/audio/falldamage_2.0"
    }
  }
]