class AVoidModActor_C : public AActor
{
public:
    class USimpleConstructionScript* SimpleConstructionScript = "SimpleConstructionScript'VotV/Content/Mods/VoidMod2/Classes/VoidModActor.VoidModActor_C:SimpleConstructionScript_0'";
    FString ModAuthor = "Unknown Author";
    struct FVector ModVersion = FVector(0, 0, 0);
    class USceneComponent* DefaultSceneRoot;
    FString ModDescription;

};