class Avoidmod_recyclingbin_C : public AActor
{
public:
    class USimpleConstructionScript* SimpleConstructionScript = "SimpleConstructionScript'VotV/Content/Mods/VoidMod2/Assets/Objects/voidmod_recyclingbin.voidmod_recyclingbin_C:SimpleConstructionScript_0'";
    class UStaticMeshComponent* recyclingBin;
    class UStaticMeshComponent* Deleter;
    class UPhysicsConstraintComponent* PhysicsConstraint1;
    class UPhysicsConstraintComponent* PhysicsConstraint;
    class UStaticMeshComponent* recyclingBinCap;
    int RemoveID;
};